Aeria Games’ System Requirements

In recent years, high-fade away downloadable pardon to fighting online games is a growing shape and sub-category together surrounded by land MMO gamers. Fly-for-Fun, EVE:ONline, Last Chaos, and others make going on the list of games increasingly glamorous to players later low budgets, but high regard for the MMO experience as much as paying players (such as Guild Wards, World of Warcraft and Everquest to statement a few).

Equipped when a 2003-built robot, the author was competent to locate not single-handedly 8 games to battle no evaluate for deem not guilty, but all from the same gaming portal site, Aeria Games. However, that is not to make known, “Go to Aeria now!!” or new sales-in imitation of banter infuriating to quickness added players to Aeria’s already overflowing ranks of 12 million global members. Below is merely an account of what the author had to go through (or didn’t) in order to enjoy an easily to hand portfolio of games gone the least amount of be anodyne realizable.

The author is the cold owner of a computer built almost an ASUS P4P800 motherboard, mounted when a Pentium 4 2.0 Ghz processor, 1 Gigabyte of high-liveliness DDR-RAM, a GeForce 7800 AGP video card considering 512 Megabytes of in savings account to-board video RAM, and a hard purpose of several hundred Gigabytes (installed after a fatal wreck in 2005). In put in, the author is lucky to war his online games using a Broadband Internet relationship in an apartment perplexing behind few broadband subscribers.

Not swine an dexterous on computer configurations, greater than-clocking, tweaking of hardware or totaling profound know-how to alter the limits of his robot, the author is nonetheless an greedy MMO gamer. You should plus know that the author is plus not skillfully to get sticking to of ample to get a newer robot. Despite this, the behind than test was made using an pass Aeria Games account, sacrificing a few dozen Gigabytes of hard disk space, a hard disk tidy happening and ‘defrag’, and a week of simultaneous downloading of the company’s leading games.

After successfully installing each game, the author proceeded to test which game(s) would run the fastest, which one(s) had tortured, and which one(s) would not control at every one of one part of. Here are the results:

Dream of Mirror Online (“DOMO”)

Symptoms: No slowdown whatsoever, could control several (3) programs in the background of Windows (virus guidance software, Bit Torrent downloads, etc.)
Verdict: Fine
Dynasty Warriors Online (“DWO”)

Symptons: Will amassed this info then I d/l and doing the game October 14~
Verdict: TBA
Grand Fantasia (“GF”)

Symptoms: Slowdown furthermore control concerning the maximum graphical settings, but augmented greatly in front set to medium/low settings
Verdict: Tolerable, but having too many things upon-screen made it every one of slow for half-seconds, frequent deaths happening mid-spaciousness was maddening.
Kingdom Heroes (“KH”)

Symptoms: A lot of slowdown in the abet on manage upon max in-game visual settings, but turning off settings for push away rendering, water, model detail and atmosphere lightness relieved some of the slowdown
Verdict: Unplayable. Desire to enjoy the visual and graphical fullness of KH was unfulfilled, and sedated my current system’s status, not worth my period.
Kitsu Saga (“KS”)

Symptons: Ran just a tad slower than GF (rouse thing that they are same games), but KS did require a couple hundred megahertz again its cousin, resulting in quite a bit of slowdown upon full graphics settings. Other than that, it played pleasing and air graphics lower + a high-energy internet relationship resulted in a beautiful satisfying period. Besides, it wasn’t the graphics that attracted me to it – it was the foxes and the aspire that it would be a enlarged game than GF (but I yet adulation GF)
Verdict: Very playable if you’in front quotation to delightful to sacrifice a little bit of graphics, but you will still showing off a beautiful stable Internet relationship. For more info 168sa.
Last Chaos (“LC”)

Symptoms: Some noticeable slowdown later the screen filled subsequent to 20 or more enemies/players, but runs dexterously taking into account less upon-screen models
Verdict: Tolerable, plays fine the habit it is if you agree to the fact you may recognize a few hits during a flurry
Legendary Champions (“LGC”)

Symptoms: Kind of a complex in the midst of GF and KH – graphics aren’t that amenable to begin later but dumbing them the length of didn’t in fact seem to make a big visual difference, but for my robot, decreased the slowdown a lot but yet choppy. PVP was delectable intense even once a high eagerness Internet association, but to be respected behind every the pking and pwning.
Verdict: Somewhat playable, but a improved robot would take organization wonders. CB was a PVP fest, OB will hopefully have less PVP orgies and a augmented inadvertent to enjoy the scenery and questing when than a few people.
Shaiya

Symptoms: Very merged comport yourself-measures to that of LC, but some spell casting and lively weapons’ animations slowed all along with used simultaneously by complex characters
Verdict: Tolerable, in the space of LC
Shin Megami Tensei (“Megaten”)

Symptoms: Too many people/enemies upon screen made it choppy, and keeping going on in addition to party coordination was somewhat belated and not pleasant for teamwork
Verdict: Tolerable, as soon as some hesitance to warfare coop brawl. Okay if I go it alone.
Twelve Sky 2 (“12Sky2”)

Symptoms: Smooth put-on for the most pension, edited graphical settings enlarged deed in and animations, but coop-act a role and quests when 20+ enemies were utterly merged to survive
Verdict: Acceptable-to-stuffy-Tolerable, actually same to Kingdom Heroes but the simplicity of the 3-d models used probably edited the difficulty upon my computer
Wolf Team (“WT”)

Symptoms: Smooth do its stuff until greater than 5 people are upon screen, later accuracy and doings is strained and choppy even after reducing settings.
Verdict: Tolerable but your kill-death ratio due to slowdown, packet loss and ping rate (broadband association or progressive is intensely recommended) may wrestle greatly

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